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Publicationer information ikon
Level up:Methods for studying
video
games
and religion
Referentgranskad
DOI
10.4324/9781315518336-1
Zeiler, Xenia
Routledge Studies in Religion and Digital Culture
2018
Publicationer information ikon
“Finland”, “casual
games
”, “Digital
Games
Research Association (DiGRA)”, “immersion”, “mobile
games
”, “role-playing
games
(RPGs)”
Mäyrä, Frans
ABC-CLIO
2021
Publicationer information ikon
Towards Understanding Waiting in
Video
Games
Referentgranskad
Öppen tillgång
DOI
10.1145/3665463.3678791
Tepponen, Nina; Bhatnagar, Prabhav; Hämäläinen, Perttu
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
2024
Publicationer information ikon
Red Comrades Save the Galaxy : Early Russian Adventure
Games
and the Tradition of Anecdote
Referentgranskad
Öppen tillgång
DOI
10.1007/978-3-030-88338-6_8
Serada, Alesha
Palgrave Macmillan
2022
Publicationer information ikon
Gamified embodiment experiences in Indian
video
games
Referentgranskad
DOI
10.4324/9780429295683
Zeiler, Xenia
Routledge
2022
Publicationer information ikon
Comedy in the Ludonarrative of
Video
Games
Referentgranskad
DOI
10.1007/978-3-319-99426-0_10
Kallio, Oskari; Masoodian, Masood
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and ...
2018
Publicationer information ikon
Mobile
Games
Mäyrä Frans
Greenwood / ABC-CLIO
2012
Publicationer information ikon
Casual
Games
Mäyrä Frans
Greenwood / ABC-CLIO
2012
Publicationer information ikon
Featuring comedy through ludonarrative elements of
video
games
Referentgranskad
Öppen tillgång
DOI
10.1016/j.entcom.2019.100304
Kallio, Oskari; Masoodian, Masood
Entertainment Computing
2019
Publicationer information ikon
The relevance of researching
video
games
and cultural heritage
Öppen tillgång
DOI
10.1080/13527258.2020.1762705
Zeiler, Xenia; Thomas, Suzie
International Journal of Heritage Studies
2021
Level up:Methods for studying
video
games
and religion
Referentgranskad
DOI
10.4324/9781315518336-1
2018
“Finland”, “casual
games
”, “Digital
Games
Research Association (DiGRA)”, “immersion”, “mobile
games
”, “role-playing
games
(RPGs)”
2021
Towards Understanding Waiting in
Video
Games
Referentgranskad
Öppen tillgång
DOI
10.1145/3665463.3678791
2024
Red Comrades Save the Galaxy : Early Russian Adventure
Games
and the Tradition of Anecdote
Referentgranskad
Öppen tillgång
DOI
10.1007/978-3-030-88338-6_8
2022
Gamified embodiment experiences in Indian
video
games
Referentgranskad
DOI
10.4324/9780429295683
2022
Comedy in the Ludonarrative of
Video
Games
Referentgranskad
DOI
10.1007/978-3-319-99426-0_10
2018
Mobile
Games
2012
Casual
Games
2012
Featuring comedy through ludonarrative elements of
video
games
Referentgranskad
Öppen tillgång
DOI
10.1016/j.entcom.2019.100304
2019
The relevance of researching
video
games
and cultural heritage
Öppen tillgång
DOI
10.1080/13527258.2020.1762705
2021
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